Each service RUNIX DATA LTD offers is defined as a documented protocol: a tested response to a specific client condition, producing a measurable and repeatable result.
RUNIX DATA LTD structures all client engagements around a documented method library. Each method represents a repeatable, tested approach to a defined problem in VR cultural experience development. We do not invent a new process for each client. We apply the appropriate protocol, adapted to your specific collection, audience and technical environment.
Our methods cover the full lifecycle: from initial digitisation and content design through to VR application development, platform integration, quality assurance and ongoing analytics. They can be engaged individually or combined into a complete project engagement depending on what your institution requires.
All methods produce documented deliverables. Before any work begins, we confirm what you will receive, when you will receive it and what review rights you retain at each milestone. There are no surprises at project close.
Select any protocol to view the full specification including client conditions, applied methods, deliverables and measurable outcomes.
Full-cycle development of a custom VR tour application for a museum, heritage institution or visitor attraction. This is our core service and covers the complete path from spatial survey through to deployment, with all QA testing and documentation included.
Spatial narrative mapping, interaction architecture and audio-visual content production for VR cultural experiences. This protocol is appropriate when an institution holds digitised assets but requires an experienced team to structure them into a coherent immersive experience.
API-led integration of VR tour capabilities into existing museum digital platforms, ticketing systems and visitor management infrastructure. This protocol ensures that new VR applications extend institutional systems rather than operating as isolated products.
Photogrammetric and LiDAR-based capture of heritage spaces and artefacts, producing high-fidelity 3D records suitable for VR deployment, archival preservation and academic access.
In-experience telemetry integration, spatial behaviour tracking and structured engagement reporting for deployed VR applications. This protocol provides the evidence base institutions need to justify investment, guide future development and report to funders.
Augmented reality layer development for use within physical museum and attraction spaces. AR features extend in-person visits with digital interpretation layers accessible via standard mobile devices, without requiring dedicated hardware.
All RUNIX DATA engagements follow a structured seven-step validation flow, from initial brief receipt through to post-deployment iteration. Each step is documented, has defined outputs and requires a confirmed client sign-off before progression.
This means every institution working with us knows exactly where their project stands at any moment, what has been completed, what is in progress and what comes next. The methodology eliminates ambiguity without creating administrative overhead.
Our average time from project confirmation to first QA-validated prototype is twelve weeks for a standard VR tour application. Complex integrations or multi-space digitisation projects are scoped individually with milestones agreed before work begins.
About Our MethodologyAnswers to the questions most commonly raised by institutions considering a VR development engagement with RUNIX DATA.
No. RUNIX DATA develops applications that operate across multiple device categories including standalone VR headsets, iOS, Android and web browsers. We can advise on appropriate hardware for your use case, but institutions are not required to provide or procure specific devices before engaging with us. We test across a standard hardware suite and confirm compatibility before delivery.
A standard single-space VR tour with content layer typically completes in ten to fourteen weeks from project confirmation. Multi-space applications, heritage digitisation components or complex platform integrations require a scoped timeline agreed at project start. We do not provide indicative timelines before reviewing a project brief, as scope variation is significant across institution types.
All applications are delivered with complete source documentation and a thirty-day post-launch support period. Full intellectual property is licensed to the institution on final payment, with no ongoing licensing dependencies on RUNIX DATA infrastructure. Institutions can choose to manage and maintain the application independently or engage us for ongoing analytics, optimisation and feature extension services.
Yes. We regularly work with institutions that hold existing 2D or 3D digitised assets. As part of our project scoping, we conduct an asset audit to assess resolution, format compatibility and suitability for VR deployment. Where assets require processing or enhancement, we include that in the project specification. We can also conduct fresh digitisation as a separate protocol if existing records are insufficient.
Yes. While our primary market is UK-based museums, heritage estates and attractions, we have delivered projects for international institutions. Remote project management is standard for some phases; on-site attendance for site survey and digitisation work is assessed on a project-by-project basis. All contracts are governed by English law regardless of client location.
We require institutions to confirm that they hold the appropriate rights to all collection materials incorporated into a VR experience before build begins. Our project specification process includes a formal IP and licensing checklist. RUNIX DATA does not assume responsibility for third-party content rights but will assist in identifying licensing requirements as part of the content audit stage.
Submit a brief describing your collection, your institution type and what you are trying to achieve. We will identify the appropriate protocol and respond within two working days.